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Design & Technology


Department Staff

Mr S Mainstone
(Head of Design & Technology)
Mrs C Hall
Mr M Wheatley
Mrs S Ballard

Key Stage 3 (Topics)

Year 7
  • Healthy Foods and Nutrition
  • Juggling Balls textiles project
  • Ugly Bugs automaton project
  • Burger Product design and modelling project
Year 8
  • Celebration Picnic food and nutrition project
  • Patchwork Interiors textiles project
  • Desk tidy CAD/CAM project
  • Electronic Bug alarm Product
Year 9
  • Food Festival
  • Smart Materials Bed Caddy project
  • Monster Mouth Phone Holders
  • Design style clocks

Key Stage 4 (Topics)

Courses & Assessment Methods

GCSE Design & Technology
(AQA 8552)

50% Coursework
50% Examination

GCSE Engineering Manufacture
(OCR J842)

x3 Assignments & x1 Exam Paper (25% each)

GCSE Food Preparation & Nutrition
(AQA 8585)

50% Coursework
50% Examination

Year 10
  • Jewellery storage project.
  • Enterprise and industry project investigating contemporary manufacturing methods.
  • Celebrating success awards project.
  • Child’s interactive toy project.
  • Commence GCSE work. Analysis of the context.
  • Spirit level, centre finder project.
  • Hacksaw project, casting techniques.
  • Factories simulation Project.
  • Car shell competition.
  • Trophy award, joining materials.
  • CNC Router Project
  • Understanding Technical drawings.
  • Commence Unit R110 – The Hammer of Thor Paperweight
  • Eatwell guide, healthy diet, nutrition and health and safety.
  • Food Science, chilled desserts, menu planning and shopping.
  • Food preparation, methods of cooking, desserts, menu planning, costing, communication.
Year 11
  • Generation of a brief, specification and design ideas using a range of techniques.
  • Modelling and testing of ideas.
  • Making the prototype and evaluation.
  • Revision programme.
  • Health and Safety Module
  • Coursework module R111 Tape dispenser.
  • Theoretical unit. Revision for the examination unit to be sat in January.
  • Commence R112 to include:
  • Quality control unit.
  • Introduction to the GCSE, Individual coursework (NEA1) completion of task accounts for 15% of the overall grade.
  • Individual coursework (NEA2) 35% of the grade.
  • Revision Programme for the exam 50% of the grade.

Curriculum Accessibility

Provision for SEND students
  • Alternative methods of recording.
  • Use of read aloud and text to speech.
  • Personalised and dyslexia friendly resources.
  • Personalised learning programme


  • Key stage 3 Food club
  • Key stage 4 Revision / Course work catch-up sessions
  • Women in Engineering
  • Visit to Sunnyfields Organic farm


  • AppleLink
  • Techsoft 2D design
  • Sketchup
  • FreeCAD

Future Pathways

Further Education

Design and Technology

  • A level Product Design, A level Fashion and Textiles.
  • A variety of GNVQ courses related to the D&T subjects
  • Degrees: to name but a few, Graphic & Media Design, Art Design Graphics & Fashion, Food & Nutrition, Food Technology, Jewellery Design, Furniture and Car design. Product Design. Materials Science and a vast array of other engineering disciplines.


  • Apprenticeship Framework Engineering (Levels 2 & 3)
  • A level Product Design, Engineering.
  • A variety of vocational courses related to manufacturing and engineering.
  • Direct entry into engineering and manufacturing associated disciplines.

Food and Nutrition

  • A level Product Design, Nutrition,
  • A variety of GNVQ courses related to Food, Hospitality and Catering
  • A Variety of Food Science, Food Nutrition, Hospitality & Catering courses
  • Degrees in Food & Nutrition, Food Technology.
Career and Progression

Design and Technology

  • Studying Design and Technology can help lead to a career in Graphic design, product design, computer game design, architecture, marketing, advertising, illustration, packaging design.
  • Fashion design, fashion illustration, interior design and furnishings.  Fashion and retail marketing. Science based technical textiles, fashion and media advertisement, clothing construction,
  • Disciplines associated with the manufacturing industries such as CAD designers, CAM operator, software engineers, craft based apprenticeships and training in areas such as boat building, carpentry, joinery, electronics, and computer aided manufacture, construction, and the manufacturing sectors.


  • This qualification provides a valuable foundation in engineering manufacture, preparing students for further study qualifications in Engineering, Business, Computer Science, Art and Design and other related careers.
  • Alternatively, the qualification prepares for those wishing to go on to an apprenticeship in a wide range of engineering related subjects. The skills and knowledge gained are directly useful for practical application in the workplace.

Food preparation and Nutrition

  • This qualification leads directly to career opportunities within the food and nutrition industries.  Direct entry to apprenticeships relating directly to food preparation.  Food technologist, sensory scientists, quality control managers, group brand managers, specifications technologist, new product development managers, food developers, food quality auditors.


The Technology subjects offered at Applemore include Food and Nutrition, Engineering and Design and Technology.

During Key Stage 3, students study different aspects of Technology by completing stimulating modules using materials such a cardboard, woods, metals, electronics, textiles and food.  The Department aims to provide a safe, challenging, working environment which encourages every child to work to the best of their ability.  These subjects provide opportunities for students to develop their technical capabilities and creativity combining their designing and production skills with knowledge and understanding in order to create prototype products. 

Students experience a range of learning styles and practical activities in order to become independent learners. Students gain transferable skills and keep abreast of modern technologies, manufacturing techniques and materials. 

Students solve problems individually and as members of a team.  They use practical and intellectual skills combined with an understanding of aesthetic, technical, cultural, social, industrial and environmental issues to design a range of products. 

Through our Technology subjects, students develop confidence in using practical skills and become discriminating users of products.  They apply imagination and creative thinking to make products that solve real and relevant problems within a variety of contexts.